Friday, March 19, 2021

Down for maintenance...

 ...is something you might say during maintenance. :P 

Almost got all parts of the maintenance modes down by now.
Naturally, I will have to keep coming back to update certain features as the game programming goes on, but I feel most of the menues and how everything works feels pretty good. 


1) This menu will be super handy if something doesn't work as expected! Here, we see that the watchdog is disabled (due to open coindoor), and that in turn disable power and solenoid+flash MCP's. I'm thinking of enabling a "secret" debug menu that adds this screen and others as overlays during gameplay too.

One of these days I'll update with a video, hehe. 


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