Tuesday, September 15, 2015

...Chop-shop!

I've gone ahead and started butchering the light cables.
And I only killed seven switches in the process...

Man, it kinda hurts...but it will be all worth it when finished! :)
I will be able to say "light #5, that's red/blue" and see if the problem is the bulb, the board or MOSFET's etc. Troubleshooting will be a lot easier!

1) Old cables removed and the new ones await installing!

2) They don't look much, but will mean the world to Mr Bubbles!
I might need to order another batch of cables thou - apparently 60 m isn't enough ...

8 comments:

  1. Hi!
    Firstly, awesome project!
    We have just started to build our own pinball as well, and I have so many questions :).
    Do you have a schematic for the pinball electronics, or specifically for the solenoid drivers?
    We have coils with two windings, and I'm driving the primary/low resistance winding using a P30N06L where I first turn it on with full power for 10 ms, and then use use them with a pwm signal of 5.8kHZ with a duty cycle of 23%. That works, but its quite noisy.
    Do you use single or double winding coils for your flippers? Do you use the eos switch?
    Best regards,
    Johan

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    1. Hi there!

      Cool, more pinball machines can only be a good thing!
      I'm using single winded coils for everything except the flippers, which are double wound. They use the EOS-switch, which switches the current to the high resistance "low power" mode automatically. I only use full duty cycles except for the up-post and the magnet. I have a post about the flippers and the wiring too. :)

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    2. Ah, here it is:
      http://poormanspinball.blogspot.se/2011/02/coils.html

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  2. Hi! Thanks for the reply, really helpful. We are using the EOS-switch now as well and it works good, except for some heavy lighting when the EOS-switch is opened, but maybe that is expected :). According to this: https://howtobuildapinballmachine.wordpress.com/

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    1. Yes, the sparks are "normal" for this operation, but undesirable. :)

      Older pinball machines often have miscoloring/burnmarks around the solenoids for this reason. I removed the sparks by installing capacitors like so:
      http://poormanspinball.blogspot.se/2011/06/yes.html

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  3. So... with no update for a while and with the original theme for this pin in mind I have come to the conclusion you must have a copy of Fallout 4 and are currently wandering the wastes.

    Hopefully you can update us on this project soon.

    Did anything ever come of the CNC machine? I never did work out what was wrong with that drawing.

    Cheers,
    Shaz

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    1. Hey man!
      And thanks! Fallout 4 is indeed in my collection these days, pre-ordered and all! :)

      I live in a flat (with no garage) with two kids so building space is limited. I've also said to myself I won't start any new builds until the pinball is complete. But the CNC is, as opposed to building a pinball machine, pretty much a case of sawing a couple of boards, screwing stuff together and start using it. So once I got the space for it I will put it together. :)

      The problem with the blueprint was that the X-axis motor was actually in an impossible position inside the Y-axis (up/down). The cart must be bigger or use smaller motors to work properly. :)

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  4. Thanks for the update and the new post!

    Best of luck with wiring, the project you have undertaken is huge. I know what you mean, it is tough to stop and start complicated projects. You really need a few hours just to get "in the zone" before you get really productive. A cable a day sounds like a good plan. Even if you can sit down and stretch it to a whole row on a light matrix once a week you might find it more productive and less "now where was I up to..."

    Completely different to your CNC project but along the same line. I'm not playing Fallout 4 until I play through the many games that I have in my collection and not played. This is hard!!! I'm a pretty big Fallout 3 fan, I've logged several hundred hours in total and multiple play throughs. At my current rate of gaming by the time I get to Fallout 4 all the bugs should be squashed and a GOY edition with all the DLC should be out!

    I've never played fallout 1 or 2, now I'm intrigued. Maybe I'll have to add this to my list under my other games and before Fallout4?

    Cheers,
    Shaz

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